Rachel

Rachel is a friend of ours. She loves helping students with their research because she knows how difficult it can be to find participants. She is a PhD student focused on Educational Development Research.

Rachel smiling in her study environment

Who is Rachel?

Rachel's profile picture

Friendly

Adventurous

Kind

Patient

Rachel

Studies Educational Development Research

27 years old

From USA

Everything is an opportunity to learn

Brainstorming

In order to gather valuable stories and insights to shape our VR solution, we had to collect a little more information on the students’ curriculum. What do they do exactly, what drives them, and what do they think is lacking? Finding out their wants and needs. We guided participants with and without VR experience in exploring different applications and had them share their thoughts through guided questions and a short brainstorm. Here is a short passage:

Romy

"Now that you’ve tried some VR, what kind of environment works best in VR?"

Rachel

"An ideal VR environment would be one where users can practice various scenarios."

Romy

"What should the users see, hear, and possibly feel?"

Rachel

"They should feel a sensation as close to the real world as possible. Even if the scenario is simulated, it should evoke the same emotions."

Let's get drawing

We believe that drawing helps unleash creativity that might not come up otherwise. We asked them to think of their wildest VR-dreams. Even though we kept getting the same reaction, “I can’t draw!”, they thought up fascinating and innovative ideas. Afterwards, we analyzed the drawings and sketches, and based on them, we created new illustrations that tell the story they wanted to express. The sketches weren’t the final result, but a tool to spark creativity. If you would like to see the drawing Rachel made, click here.

Inside Rachel's imagination

Course Rachel believes needs change: Presentation Training

Rachel mentors students in soft skills like presenting, where performance anxiety often gets in the way of learning.

Rachel's profile picture
Nervous student presenting

For many students, the thought of giving a presentation is enough to send their heart racing. Standing in front of the class, all eyes on them, they suddenly forget half of what they were going to say. Even with notes in hand, the nerves often take over.

Student struggling with note cards

Solution: But what if you could train those skills in a VR world one where you control the chaos? Maybe you start with a serious crowd, but then suddenly everyone’s wearing funny hats, spiders crawl across the floor, or the audience erupts in applause every time you finish a sentence.

Student practicing in VR

Practicing in that kind of environment might just make the real thing feel like a breeze.

Long story short

What if students could train their presentation skills in a space that feels safe, playful, and completely their own? In VR, they enter a world of focused immersion, where outside distractions disappear and all their attention is on practicing and improving. This immersive setting helps reduce anxiety and keeps their mind clear. They can rehearse presentations with full control—adding fun distractions like spiders or applause, or choosing a quiet room. This virtual rehearsal lets them experiment and build confidence at their own pace.

a virtual presentation room

While researching, we found an app that really resonated with Rachel's idea.

The app Ovation helps users gain confidence using realistic AI avatars in Virtual Reality. The user gets real-time AI-generated feedback about your performance. By adding AI to the mix can make the experience even more personalized and effective.

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